// room_width : 25475;
// room_height : 15152;

instance_create (0,0,main);

inst_1 = instance_create(2000,2640,obj_custom_sprite);
with (inst_1)
{
    width = 450;
    height = 632;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\montee.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_2 = instance_create(220,3552,obj_custom_sprite);
with (inst_2)
{
    width = 207;
    height = 200;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_3 = instance_create(1464,3370,obj_custom_sprite);
with (inst_3)
{
    width = 198;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_4 = instance_create(424,3552,obj_custom_sprite);
with (inst_4)
{
    width = 211;
    height = 200;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_5 = instance_create(635,3552,obj_custom_sprite);
with (inst_5)
{
    width = 207;
    height = 200;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_6 = instance_create(842,3552,obj_custom_sprite);
with (inst_6)
{
    width = 208;
    height = 200;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_7 = instance_create(1050,3552,obj_custom_sprite);
with (inst_7)
{
    width = 207;
    height = 200;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_8 = instance_create(1661,3370,obj_custom_sprite);
with (inst_8)
{
    width = 198;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_9 = instance_create(1856,3370,obj_custom_sprite);
with (inst_9)
{
    width = 201;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_10 = instance_create(2055,3372,obj_custom_sprite);
with (inst_10)
{
    width = 198;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_11 = instance_create(2252,3370,obj_custom_sprite);
with (inst_11)
{
    width = 198;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_12 = instance_create(1255,3370,obj_custom_sprite);
with (inst_12)
{
    width = 218;
    height = 382;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\couloir_big.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_13 = instance_create(2215,3177,Trigger_TravY);
with (inst_13)
{
    width = 530;
    height = 850;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 20;
}

inst_14 = instance_create(23900,11226,Trigger_Cam_Static);
with (inst_14)
{
    width = 3149;
    height = 7652;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    static_id = 1;
}

inst_15 = instance_create(12426,6014,Trigger_Zoom);
with (inst_15)
{
    width = 2350;
    height = 1327;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 7;
    zoom_value = 0.9;
    x_offset = 150;
    y_offset = 0;
}

inst_16 = instance_create(6828,4912,Trigger_Zoom);
with (inst_16)
{
    width = 620;
    height = 680;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 4;
    zoom_value = 1;
    x_offset = 0.5;
    y_offset = 0.5;
}

inst_17 = instance_create(5688,3644,Trigger_Zoom);
with (inst_17)
{
    width = 1020;
    height = 685;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 2;
    zoom_value = 3;
    x_offset = 150;
    y_offset = 150;
}

inst_18 = instance_create(5150,3725,Trigger_Zoom);
with (inst_18)
{
    width = 2700;
    height = 2350;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 1;
    zoom_value = 2;
    x_offset = 100;
    y_offset = 100;
}

inst_19 = instance_create(3369,4708,obj_ground);
with (inst_19)
{
    width = 1638;
    height = 3784;
    angle = 180;
}

inst_20 = instance_create(4128,3071,obj_ground);
with (inst_20)
{
    width = 430;
    height = 121;
    angle = -90;
}

inst_21 = instance_create(4112,4530,obj_ground);
with (inst_21)
{
    width = 1332;
    height = 2379;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_22 = instance_create(350,231,obj_ground);
with (inst_22)
{
    width = 699;
    height = 460;
    angle = 180;
}

inst_23 = instance_create(4656,3889,obj_ground);
with (inst_23)
{
    width = 551;
    height = 893;
    angle = 165;
    ground_type = GROUND_SNOW;
}

inst_24 = instance_create(4965,4009,obj_ground);
with (inst_24)
{
    width = 354;
    height = 903;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_25 = instance_create(5251,3837,obj_ground);
with (inst_25)
{
    width = 296;
    height = 121;
    angle = 75;
    ground_type = GROUND_SNOW;
}

inst_26 = instance_create(5392,3606,obj_collectable);
with (inst_26)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_27 = instance_create(5494,3570,obj_collectable);
with (inst_27)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_28 = instance_create(5624,3576,obj_collectable);
with (inst_28)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_29 = instance_create(4713,3336,obj_collectable);
with (inst_29)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_30 = instance_create(4988,3412,obj_collectable);
with (inst_30)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_31 = instance_create(4816,5012,obj_ground);
with (inst_31)
{
    width = 462;
    height = 2364;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_32 = instance_create(5454,5488,obj_ground);
with (inst_32)
{
    width = 1554;
    height = 2304;
    angle = 140;
    ground_type = GROUND_SNOW;
}

inst_33 = instance_create(5863,4733,Trigger_Zoom);
with (inst_33)
{
    width = 1350;
    height = 1506;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 3;
    zoom_value = 1.5;
    x_offset = 150;
    y_offset = 150;
}

inst_34 = instance_create(5826,3750,obj_collectable);
with (inst_34)
{
    width = 32;
    height = 32;
    angle = 15;
}

inst_35 = instance_create(5714,3640,obj_collectable);
with (inst_35)
{
    width = 32;
    height = 32;
    angle = 15;
}

inst_36 = instance_create(6421,6566,obj_ground);
with (inst_36)
{
    width = 1577;
    height = 3034;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_37 = instance_create(6354,5146,obj_ground);
with (inst_37)
{
    width = 430;
    height = 121;
    angle = -150;
}

inst_38 = instance_create(7038,4212,obj_collectable);
with (inst_38)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_39 = instance_create(7183,4289,obj_ground);
with (inst_39)
{
    width = 1926;
    height = 110;
    angle = -90;
}

inst_40 = instance_create(6757,4991,obj_Jumpad);
with (inst_40)
{
    width = 32;
    height = 32;
    angle = -30;
    image_angle = angle;
}

inst_41 = instance_create(6847,5043,obj_Jumpad);
with (inst_41)
{
    width = 32;
    height = 32;
    angle = -30;
    image_angle = angle;
}

inst_42 = instance_create(7042,4056,obj_collectable);
with (inst_42)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_43 = instance_create(6793,3828,obj_basic_Enemy);
with (inst_43)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_44 = instance_create(7038,3900,obj_collectable);
with (inst_44)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_45 = instance_create(7042,3744,obj_collectable);
with (inst_45)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_46 = instance_create(6798,3878,obj_ground);
with (inst_46)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_47 = instance_create(6788,4056,obj_basic_Enemy);
with (inst_47)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_48 = instance_create(6793,4106,obj_ground);
with (inst_48)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_49 = instance_create(6793,3608,obj_basic_Enemy);
with (inst_49)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_50 = instance_create(6798,3658,obj_ground);
with (inst_50)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_51 = instance_create(7042,3580,obj_collectable);
with (inst_51)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_52 = instance_create(6938,4338,Cam_TravY);
with (inst_52)
{
    width = 600;
    height = 1904;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 1;
    y_offset = -50;
}

inst_53 = instance_create(7038,4169,Trigger_TravY);
with (inst_53)
{
    width = 400;
    height = 1366;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 1;
    y_offset = -50;
}

inst_54 = instance_create(12215,4441,obj_basic_Enemy);
with (inst_54)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_55 = instance_create(12250,4864,obj_ground);
with (inst_55)
{
    width = 776;
    height = 110;
    angle = -90;
}

inst_56 = instance_create(12055,4773,Trigger_TravY);
with (inst_56)
{
    width = 400;
    height = 1197;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 2;
    y_offset = 150;
}

inst_57 = instance_create(12250,3939,obj_ground);
with (inst_57)
{
    width = 926;
    height = 110;
    angle = -90;
}

inst_58 = instance_create(12286,4441,obj_ground);
with (inst_58)
{
    width = 40;
    height = 110;
    angle = 180;
}

inst_59 = instance_create(12081,4761,Cam_TravY);
with (inst_59)
{
    width = 500;
    height = 1200;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 2;
    y_offset = 70;
}

inst_60 = instance_create(11946,4721,obj_basic_Enemy);
with (inst_60)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_61 = instance_create(11683,5554,obj_ground);
with (inst_61)
{
    width = 1596;
    height = 566;
    angle = 90;
}

inst_62 = instance_create(11718,4421,obj_ground);
with (inst_62)
{
    width = 520;
    height = 496;
    angle = 90;
}

inst_63 = instance_create(11800,4721,obj_ground);
with (inst_63)
{
    width = 190;
    height = 110;
    angle = -180;
}

inst_64 = instance_create(12285,5077,obj_ground);
with (inst_64)
{
    width = 40;
    height = 110;
    angle = 180;
}

inst_65 = instance_create(11991,4316,obj_collectable);
with (inst_65)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_66 = instance_create(11987,4557,obj_collectable);
with (inst_66)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_67 = instance_create(11991,4436,obj_collectable);
with (inst_67)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_68 = instance_create(12171,4604,obj_collectable);
with (inst_68)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_69 = instance_create(12167,4845,obj_collectable);
with (inst_69)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_70 = instance_create(12171,4724,obj_collectable);
with (inst_70)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_71 = instance_create(11995,4915,obj_collectable);
with (inst_71)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_72 = instance_create(11991,5156,obj_collectable);
with (inst_72)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_73 = instance_create(11995,5035,obj_collectable);
with (inst_73)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_74 = instance_create(7474,3502,obj_ground);
with (inst_74)
{
    width = 529;
    height = 273;
    angle = -176;
}

inst_75 = instance_create(7858,3192,obj_basic_Enemy);
with (inst_75)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_76 = instance_create(7863,3242,obj_ground);
with (inst_76)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_77 = instance_create(8038,3086,obj_basic_Enemy);
with (inst_77)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_78 = instance_create(8043,3136,obj_ground);
with (inst_78)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_79 = instance_create(8228,3167,obj_basic_Enemy);
with (inst_79)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_80 = instance_create(8233,3217,obj_ground);
with (inst_80)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_81 = instance_create(8388,3086,obj_basic_Enemy);
with (inst_81)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_82 = instance_create(8393,3136,obj_ground);
with (inst_82)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_83 = instance_create(8588,3162,obj_basic_Enemy);
with (inst_83)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_84 = instance_create(8593,3212,obj_ground);
with (inst_84)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_85 = instance_create(8193,3261,Cam_TravX);
with (inst_85)
{
    width = 1990;
    height = 449;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 1;
    x_offset = 150;
}

inst_86 = instance_create(8213,3162,Trigger_TravX);
with (inst_86)
{
    width = 1950;
    height = 550;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 1;
}

inst_87 = instance_create(8498,3282,obj_basic_Enemy);
with (inst_87)
{
    width = 40;
    height = 50;
    angle = 0;
    static = false;
}

inst_88 = instance_create(8908,3272,obj_basic_Enemy);
with (inst_88)
{
    width = 40;
    height = 50;
    angle = 0;
    static = false;
}

inst_89 = instance_create(8098,3312,obj_basic_Enemy);
with (inst_89)
{
    width = 40;
    height = 50;
    angle = 0;
    static = false;
}

inst_90 = instance_create(8858,3114,obj_basic_Enemy);
with (inst_90)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_91 = instance_create(8863,3164,obj_ground);
with (inst_91)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_92 = instance_create(8025,3473,obj_ground);
with (inst_92)
{
    width = 586;
    height = 273;
    angle = -178;
}

inst_93 = instance_create(8525,3463,obj_ground);
with (inst_93)
{
    width = 425;
    height = 273;
    angle = 180;
}

inst_94 = instance_create(9092,3496,obj_ground);
with (inst_94)
{
    width = 735;
    height = 273;
    angle = 175;
}

inst_95 = instance_create(8038,3227,obj_collectable);
with (inst_95)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_96 = instance_create(8402,3213,obj_collectable);
with (inst_96)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_97 = instance_create(8748,3213,obj_collectable);
with (inst_97)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_98 = instance_create(9445,3501,obj_ground);
with (inst_98)
{
    width = 485;
    height = 273;
    angle = 180;
}

inst_99 = instance_create(10668,3516,obj_basic_Enemy);
with (inst_99)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_100 = instance_create(10666,3577,obj_ground);
with (inst_100)
{
    width = 71;
    height = 128;
    angle = -90;
}

inst_101 = instance_create(9293,3297,obj_ground);
with (inst_101)
{
    width = 97;
    height = 447;
    angle = -60;
}

inst_102 = instance_create(9333,3395,obj_ground);
with (inst_102)
{
    width = 200;
    height = 447;
    angle = -65;
}

inst_103 = instance_create(9525,3281,obj_ground);
with (inst_103)
{
    width = 125;
    height = 273;
    angle = 180;
}

inst_104 = instance_create(9617,3331,obj_ground);
with (inst_104)
{
    width = 235;
    height = 297;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_105 = instance_create(9924,4431,obj_ground);
with (inst_105)
{
    width = 1240;
    height = 2115;
    angle = 160;
    ground_type = GROUND_SNOW;
}

inst_106 = instance_create(11019,3551,Trigger_Zoom);
with (inst_106)
{
    width = 2963;
    height = 1197;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 5;
    zoom_value = 2;
    x_offset = 100;
    y_offset = 100;
}

inst_107 = instance_create(10793,3572,obj_basic_Enemy);
with (inst_107)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_108 = instance_create(10783,3617,obj_ground);
with (inst_108)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_109 = instance_create(10754,3422,obj_collectable);
with (inst_109)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_110 = instance_create(10588,3437,obj_collectable);
with (inst_110)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_111 = instance_create(10904,3521,obj_collectable);
with (inst_111)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_112 = instance_create(10587,4869,obj_ground);
with (inst_112)
{
    width = 1001;
    height = 2075;
    angle = 145;
    ground_type = GROUND_SNOW;
}

inst_113 = instance_create(11140,5086,obj_ground);
with (inst_113)
{
    width = 1138;
    height = 2208;
    angle = 165;
    ground_type = GROUND_SNOW;
}

inst_114 = instance_create(14000,6067,obj_flying_enemy);
with (inst_114)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_115 = instance_create(14611,5821,obj_flying_enemy);
with (inst_115)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_116 = instance_create(14511,5906,obj_flying_enemy);
with (inst_116)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_117 = instance_create(16582,7793,Trigger_TravY);
with (inst_117)
{
    width = 1404;
    height = 2817;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 3;
}

inst_118 = instance_create(16584,7743,Cam_TravY);
with (inst_118)
{
    width = 1400;
    height = 2917;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 3;
    y_offset = -120;
}

inst_119 = instance_create(17004,6967,obj_flying_enemy);
with (inst_119)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_120 = instance_create(17194,6977,obj_flying_enemy);
with (inst_120)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_121 = instance_create(17094,7062,obj_flying_enemy);
with (inst_121)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_122 = instance_create(16604,7539,obj_flying_enemy);
with (inst_122)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_123 = instance_create(16794,7549,obj_flying_enemy);
with (inst_123)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_124 = instance_create(16694,7634,obj_flying_enemy);
with (inst_124)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_125 = instance_create(18410,10154,obj_ground);
with (inst_125)
{
    width = 5101;
    height = 1502;
    angle = -178;
}

inst_126 = instance_create(12092,6028,obj_ground);
with (inst_126)
{
    width = 1138;
    height = 1199;
    angle = 150;
    ground_type = GROUND_SNOW;
}

inst_127 = instance_create(12776,6594,obj_ground);
with (inst_127)
{
    width = 1817;
    height = 1594;
    angle = 165;
    ground_type = GROUND_SNOW;
}

inst_128 = instance_create(14721,6717,obj_ground);
with (inst_128)
{
    width = 2277;
    height = 496;
    angle = 165;
    ground_type = GROUND_SNOW;
}

inst_129 = instance_create(18749,9204,Cam_TravX);
with (inst_129)
{
    width = 4130;
    height = 511;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 2;
    x_offset = 250;
}

inst_130 = instance_create(18799,9231,Trigger_TravX);
with (inst_130)
{
    width = 4097;
    height = 660;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 2;
}

inst_131 = instance_create(21262,9752,obj_ground);
with (inst_131)
{
    width = 281;
    height = 721;
    angle = 175;
}

inst_132 = instance_create(21965,9590,obj_ground);
with (inst_132)
{
    width = 876;
    height = 721;
    angle = -176;
}

inst_133 = instance_create(21363,9382,obj_Jumpad);
with (inst_133)
{
    width = 32;
    height = 32;
    angle = -5;
    image_angle = angle;
}

inst_134 = instance_create(21327,9379,obj_Jumpad);
with (inst_134)
{
    width = 32;
    height = 32;
    angle = -5;
    image_angle = angle;
}

inst_135 = instance_create(16584,9355,Trigger_Zoom);
with (inst_135)
{
    width = 1400;
    height = 320;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 7;
    zoom_value = 2;
    x_offset = 0;
    y_offset = 0;
}

inst_136 = instance_create(21571,9240,obj_Jumpad);
with (inst_136)
{
    width = 32;
    height = 32;
    angle = 5;
    image_angle = angle;
}

inst_137 = instance_create(21535,9243,obj_Jumpad);
with (inst_137)
{
    width = 32;
    height = 32;
    angle = 5;
    image_angle = angle;
}

inst_138 = instance_create(21228,8680,obj_ground);
with (inst_138)
{
    width = 250;
    height = 800;
    angle = 180;
}

inst_139 = instance_create(22400,12050,obj_ground);
with (inst_139)
{
    width = 965;
    height = 6152;
    angle = -176;
}

inst_140 = instance_create(21473,8656,Trigger_TravY);
with (inst_140)
{
    width = 660;
    height = 1648;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 5;
}

inst_141 = instance_create(22522,8897,obj_ground);
with (inst_141)
{
    width = 350;
    height = 689;
    angle = 180;
    ground_type = GROUND_SNOW;
}

inst_142 = instance_create(21553,8641,Cam_TravY);
with (inst_142)
{
    width = 800;
    height = 1678;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 5;
    y_offset = -50;
}

inst_143 = instance_create(21573,8593,obj_flying_enemy);
with (inst_143)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_144 = instance_create(21423,8618,obj_flying_enemy);
with (inst_144)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_145 = instance_create(21753,8980,obj_basic_Enemy);
with (inst_145)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_146 = instance_create(22062,8648,obj_ground);
with (inst_146)
{
    width = 498;
    height = 877;
    angle = -135;
    ground_type = GROUND_SNOW;
}

inst_147 = instance_create(21651,8284,obj_ground);
with (inst_147)
{
    width = 151;
    height = 447;
    angle = 180;
}

inst_148 = instance_create(21233,8255,obj_basic_Enemy);
with (inst_148)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_149 = instance_create(21136,8066,obj_ground);
with (inst_149)
{
    width = 65;
    height = 672;
    angle = 180;
}

inst_150 = instance_create(22183,7966,Trigger_Zoom);
with (inst_150)
{
    width = 1240;
    height = 372;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 8;
    zoom_value = 2;
    x_offset = 0;
    y_offset = 0;
}

inst_151 = instance_create(22053,8880,Trigger_Zoom);
with (inst_151)
{
    width = 500;
    height = 600;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 8;
    zoom_value = 2;
    x_offset = 0;
    y_offset = 0;
}

inst_152 = instance_create(14283,9695,obj_ground);
with (inst_152)
{
    width = 3249;
    height = 3138;
    angle = -170;
}

inst_153 = instance_create(14131,7669,obj_ground);
with (inst_153)
{
    width = 2965;
    height = 2107;
    angle = 170;
}

inst_154 = instance_create(6803,5018,obj_Jumpad);
with (inst_154)
{
    width = 32;
    height = 32;
    angle = -30;
    image_angle = angle;
}

inst_155 = instance_create(6893,5070,obj_Jumpad);
with (inst_155)
{
    width = 32;
    height = 32;
    angle = -30;
    image_angle = angle;
}

inst_156 = instance_create(17715,9206,obj_flying_enemy_Rocket);
with (inst_156)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_157 = instance_create(21862,8271,obj_ground);
with (inst_157)
{
    width = 371;
    height = 447;
    angle = -175;
}

inst_158 = instance_create(22330,8386,obj_ground);
with (inst_158)
{
    width = 810;
    height = 459;
    angle = 160;
    ground_type = GROUND_SNOW;
}

inst_159 = instance_create(12340,2812,obj_ground);
with (inst_159)
{
    width = 1418;
    height = 1481;
    angle = -45;
}

inst_160 = instance_create(12951,3688,obj_ground);
with (inst_160)
{
    width = 2824;
    height = 1400;
    angle = -90;
}

inst_161 = instance_create(12880,4792,obj_ground);
with (inst_161)
{
    width = 732;
    height = 1479;
    angle = -30;
}

inst_162 = instance_create(13400,5114,obj_ground);
with (inst_162)
{
    width = 823;
    height = 1270;
    angle = -16;
}

inst_163 = instance_create(14531,6208,Trigger_Zoom);
with (inst_163)
{
    width = 2600;
    height = 1601;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 7;
    zoom_value = 2;
    x_offset = 50;
    y_offset = 50;
}

inst_164 = instance_create(25000,7231,obj_ground);
with (inst_164)
{
    width = 699;
    height = 460;
    angle = 180;
}

inst_165 = instance_create(23155,8195,Cam_Static);
with (inst_165)
{
    width = 2010;
    height = 1131;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    static_id = 1;
}

inst_166 = instance_create(6937,5095,obj_Jumpad);
with (inst_166)
{
    width = 32;
    height = 32;
    angle = -30;
    image_angle = angle;
}

inst_167 = instance_create(7080,4692,obj_collectable);
with (inst_167)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_168 = instance_create(4370,3163,obj_collectable);
with (inst_168)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_169 = instance_create(4370,3011,obj_collectable);
with (inst_169)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_170 = instance_create(4370,2822,obj_collectable);
with (inst_170)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_171 = instance_create(6270,4527,obj_collectable);
with (inst_171)
{
    width = 32;
    height = 32;
    angle = 30;
}

inst_172 = instance_create(6532,4577,obj_collectable);
with (inst_172)
{
    width = 32;
    height = 32;
    angle = 45;
}

inst_173 = instance_create(6398,4543,obj_collectable);
with (inst_173)
{
    width = 32;
    height = 32;
    angle = 45;
}

inst_174 = instance_create(7716,3296,obj_collectable);
with (inst_174)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_175 = instance_create(7536,3316,obj_collectable);
with (inst_175)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_176 = instance_create(7350,3332,obj_collectable);
with (inst_176)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_177 = instance_create(7434,3261,obj_collectable);
with (inst_177)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_178 = instance_create(7625,3227,obj_collectable);
with (inst_178)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_179 = instance_create(9616,3051,obj_collectable);
with (inst_179)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_180 = instance_create(9741,3027,obj_collectable);
with (inst_180)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_181 = instance_create(7025,4602,obj_collectable);
with (inst_181)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_182 = instance_create(7075,4502,obj_collectable);
with (inst_182)
{
    width = 32;
    height = 32;
    angle = 60;
}

inst_183 = instance_create(9834,3118,obj_collectable);
with (inst_183)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_184 = instance_create(12156,4005,obj_collectable);
with (inst_184)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_185 = instance_create(12056,4012,obj_collectable);
with (inst_185)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_186 = instance_create(12157,4104,obj_collectable);
with (inst_186)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_187 = instance_create(12159,4211,obj_collectable);
with (inst_187)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_188 = instance_create(11955,4127,obj_basic_Enemy);
with (inst_188)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_189 = instance_create(11945,4172,obj_ground);
with (inst_189)
{
    width = 40;
    height = 110;
    angle = -90;
}

inst_190 = instance_create(13816,5985,obj_collectable);
with (inst_190)
{
    width = 32;
    height = 32;
    angle = 165;
}

inst_191 = instance_create(14050,5926,obj_collectable);
with (inst_191)
{
    width = 32;
    height = 32;
    angle = 165;
}

inst_192 = instance_create(13932,5954,obj_collectable);
with (inst_192)
{
    width = 32;
    height = 32;
    angle = 165;
}

inst_193 = instance_create(15859,6686,obj_collectable);
with (inst_193)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_194 = instance_create(16076,6602,obj_collectable);
with (inst_194)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_195 = instance_create(15954,6624,obj_collectable);
with (inst_195)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_196 = instance_create(17854,9312,obj_collectable);
with (inst_196)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_197 = instance_create(18006,9382,obj_collectable);
with (inst_197)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_198 = instance_create(18176,9292,obj_collectable);
with (inst_198)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_199 = instance_create(18691,9286,obj_collectable);
with (inst_199)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_200 = instance_create(18765,9285,obj_collectable);
with (inst_200)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_201 = instance_create(19185,9261,obj_collectable);
with (inst_201)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_202 = instance_create(19259,9260,obj_collectable);
with (inst_202)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_203 = instance_create(19866,9236,obj_collectable);
with (inst_203)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_204 = instance_create(19940,9235,obj_collectable);
with (inst_204)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_205 = instance_create(21423,8986,obj_collectable);
with (inst_205)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_206 = instance_create(21427,8852,obj_collectable);
with (inst_206)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_207 = instance_create(21427,8727,obj_collectable);
with (inst_207)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_208 = instance_create(21505,8436,obj_collectable);
with (inst_208)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_209 = instance_create(21509,8302,obj_collectable);
with (inst_209)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_210 = instance_create(21509,8177,obj_collectable);
with (inst_210)
{
    width = 32;
    height = 32;
    angle = 180;
}

inst_211 = instance_create(22815,8241,obj_collectable);
with (inst_211)
{
    width = 32;
    height = 32;
    angle = 170;
}

inst_212 = instance_create(23044,8196,obj_collectable);
with (inst_212)
{
    width = 32;
    height = 32;
    angle = 170;
}

inst_213 = instance_create(22920,8197,obj_collectable);
with (inst_213)
{
    width = 32;
    height = 32;
    angle = 170;
}

inst_214 = instance_create(23167,8214,obj_collectable);
with (inst_214)
{
    width = 32;
    height = 32;
    angle = 120;
}

inst_215 = instance_create(23348,8361,obj_collectable);
with (inst_215)
{
    width = 32;
    height = 32;
    angle = 120;
}

inst_216 = instance_create(23268,8266,obj_collectable);
with (inst_216)
{
    width = 32;
    height = 32;
    angle = 120;
}

inst_217 = instance_create(1300,5175,obj_ground);
with (inst_217)
{
    width = 2600;
    height = 2850;
    angle = 180;
}

inst_218 = instance_create(400,3202,obj_ground);
with (inst_218)
{
    width = 800;
    height = 700;
    angle = 180;
}

inst_219 = instance_create(1102,3252,obj_ground);
with (inst_219)
{
    width = 800;
    height = 646;
    angle = 90;
}

inst_220 = instance_create(111,3648,obj_ground);
with (inst_220)
{
    width = 308;
    height = 221;
    angle = 90;
}

inst_221 = instance_create(2350,3725,obj_basic_Enemy);
with (inst_221)
{
    width = 40;
    height = 50;
    angle = 0;
    static = false;
}

inst_222 = instance_create(1950,3727,obj_basic_Enemy);
with (inst_222)
{
    width = 40;
    height = 50;
    angle = 0;
    static = false;
}

inst_223 = instance_create(1494,3312,obj_ground);
with (inst_223)
{
    width = 1263;
    height = 121;
    angle = 0;
}

inst_224 = instance_create(2511,3343,obj_ground);
with (inst_224)
{
    width = 1054;
    height = 121;
    angle = 90;
}

inst_225 = instance_create(1000,2961,obj_ground);
with (inst_225)
{
    width = 818;
    height = 2000;
    angle = 90;
}

inst_226 = instance_create(453,3642,Cam_TravX);
with (inst_226)
{
    width = 635;
    height = 321;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 10;
    x_offset = 150;
}

inst_227 = instance_create(450,3652,Trigger_TravX);
with (inst_227)
{
    width = 660;
    height = 393;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 10;
}

inst_228 = instance_create(1088,3702,Trigger_TravX);
with (inst_228)
{
    width = 605;
    height = 200;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 11;
}

inst_229 = instance_create(1085,3709,Cam_TravX);
with (inst_229)
{
    width = 610;
    height = 187;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 11;
    x_offset = 150;
}

inst_230 = instance_create(1925,3566,Cam_TravX);
with (inst_230)
{
    width = 1050;
    height = 472;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 12;
    x_offset = 150;
}

inst_231 = instance_create(1933,3566,Trigger_TravX);
with (inst_231)
{
    width = 1035;
    height = 472;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 12;
}

inst_232 = instance_create(1750,3702,obj_collectable);
with (inst_232)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_233 = instance_create(2034,3702,obj_collectable);
with (inst_233)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_234 = instance_create(2830,2777,obj_basic_Enemy);
with (inst_234)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_235 = instance_create(3400,2552,obj_basic_Enemy);
with (inst_235)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_236 = instance_create(2013,2602,obj_ground);
with (inst_236)
{
    width = 175;
    height = 71;
    angle = 180;
}

inst_237 = instance_create(2738,2617,obj_ground);
with (inst_237)
{
    width = 175;
    height = 71;
    angle = 180;
}

inst_238 = instance_create(2730,2552,obj_basic_Enemy);
with (inst_238)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_239 = instance_create(2050,2537,obj_basic_Enemy);
with (inst_239)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_240 = instance_create(2034,2818,obj_collectable);
with (inst_240)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_241 = instance_create(2391,2702,obj_collectable);
with (inst_241)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_242 = instance_create(2220,2872,obj_collectable);
with (inst_242)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_243 = instance_create(2225,3066,Cam_TravY);
with (inst_243)
{
    width = 550;
    height = 1428;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travy_id = 20;
    y_offset = -50;
}

inst_244 = instance_create(2848,2630,Trigger_TravX);
with (inst_244)
{
    width = 1804;
    height = 400;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 15;
}

inst_245 = instance_create(2835,2651,Cam_TravX);
with (inst_245)
{
    width = 1870;
    height = 558;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    travx_id = 15;
    x_offset = -50;
}

inst_246 = instance_create(3120,2782,obj_basic_Enemy);
with (inst_246)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_247 = instance_create(8650,5227,obj_ground);
with (inst_247)
{
    width = 3350;
    height = 2900;
    angle = -90;
}

inst_248 = instance_create(21510,10308,obj_ground);
with (inst_248)
{
    width = 1681;
    height = 1177;
    angle = 95;
}

inst_249 = instance_create(636,3490,obj_custom_sprite);
with (inst_249)
{
    width = 67;
    height = 262;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\pilone.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_250 = instance_create(2119,3380,obj_custom_sprite);
with (inst_250)
{
    width = 120;
    height = 331;
    angle = 90;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\pilone.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_251 = instance_create(4182,3195,obj_custom_sprite);
with (inst_251)
{
    width = 100;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_252 = instance_create(2650,2567,obj_custom_sprite);
with (inst_252)
{
    width = 185;
    height = 86;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_253 = instance_create(2459,2792,obj_custom_sprite);
with (inst_253)
{
    width = 336;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_254 = instance_create(3130,2572,obj_ground);
with (inst_254)
{
    width = 175;
    height = 71;
    angle = 180;
}

inst_255 = instance_create(3123,2507,obj_basic_Enemy);
with (inst_255)
{
    width = 40;
    height = 50;
    angle = 0;
    static = true;
}

inst_256 = instance_create(3440,2612,obj_ground);
with (inst_256)
{
    width = 175;
    height = 71;
    angle = 180;
}

inst_257 = instance_create(2800,2794,obj_custom_sprite);
with (inst_257)
{
    width = 336;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_258 = instance_create(2683,2808,obj_custom_sprite);
with (inst_258)
{
    width = 237;
    height = 59;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_259 = instance_create(3102,2795,obj_custom_sprite);
with (inst_259)
{
    width = 336;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_260 = instance_create(3442,2791,obj_custom_sprite);
with (inst_260)
{
    width = 336;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_261 = instance_create(3319,2808,obj_custom_sprite);
with (inst_261)
{
    width = 237;
    height = 59;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_262 = instance_create(3740,2809,obj_custom_sprite);
with (inst_262)
{
    width = 237;
    height = 59;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_263 = instance_create(3870,2808,obj_custom_sprite);
with (inst_263)
{
    width = 340;
    height = 59;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_264 = instance_create(3037,2526,obj_custom_sprite);
with (inst_264)
{
    width = 185;
    height = 84;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_265 = instance_create(3350,2566,obj_custom_sprite);
with (inst_265)
{
    width = 185;
    height = 86;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_266 = instance_create(1965,2559,obj_custom_sprite);
with (inst_266)
{
    width = 185;
    height = 86;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_267 = instance_create(4266,3245,obj_custom_sprite);
with (inst_267)
{
    width = 274;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01a.png",1,0,1,0,0);
    in_front = true;
}

inst_268 = instance_create(4488,3372,obj_custom_sprite);
with (inst_268)
{
    width = 130;
    height = 60;
    angle = -19;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01a.png",1,0,1,0,0);
    in_front = true;
}

inst_269 = instance_create(4606,3410,obj_custom_sprite);
with (inst_269)
{
    width = 130;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01a.png",1,0,1,0,0);
    in_front = true;
}

inst_270 = instance_create(4731,3442,obj_custom_sprite);
with (inst_270)
{
    width = 130;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01a.png",1,0,1,0,0);
    in_front = true;
}

inst_271 = instance_create(4846,3476,obj_custom_sprite);
with (inst_271)
{
    width = 131;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_272 = instance_create(4971,3510,obj_custom_sprite);
with (inst_272)
{
    width = 69;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_273 = instance_create(5035,3525,obj_custom_sprite);
with (inst_273)
{
    width = 126;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_274 = instance_create(5141,3587,obj_custom_sprite);
with (inst_274)
{
    width = 157;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_275 = instance_create(5276,3664,obj_custom_sprite);
with (inst_275)
{
    width = 118;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_276 = instance_create(5282,3910,obj_custom_sprite);
with (inst_276)
{
    width = 100;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_277 = instance_create(5367,3959,obj_custom_sprite);
with (inst_277)
{
    width = 274;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_278 = instance_create(5602,4095,obj_custom_sprite);
with (inst_278)
{
    width = 126;
    height = 60;
    angle = -45;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_279 = instance_create(5682,4174,obj_custom_sprite);
with (inst_279)
{
    width = 322;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_280 = instance_create(5923,4377,obj_custom_sprite);
with (inst_280)
{
    width = 163;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_281 = instance_create(6047,4481,obj_custom_sprite);
with (inst_281)
{
    width = 163;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_282 = instance_create(6167,4581,obj_custom_sprite);
with (inst_282)
{
    width = 163;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_283 = instance_create(6284,4680,obj_custom_sprite);
with (inst_283)
{
    width = 280;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_284 = instance_create(6494,4851,obj_custom_sprite);
with (inst_284)
{
    width = 184;
    height = 68;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_285 = instance_create(6648,4939,obj_custom_sprite);
with (inst_285)
{
    width = 184;
    height = 68;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_286 = instance_create(6797,5025,obj_custom_sprite);
with (inst_286)
{
    width = 317;
    height = 68;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_287 = instance_create(7067,5182,obj_custom_sprite);
with (inst_287)
{
    width = 118;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_288 = instance_create(4227,2792,obj_custom_sprite);
with (inst_288)
{
    width = 231;
    height = 116;
    angle = -85;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_289 = instance_create(4240,2973,obj_custom_sprite);
with (inst_289)
{
    width = 278;
    height = 139;
    angle = -90;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_290 = instance_create(2069,2574,obj_custom_sprite);
with (inst_290)
{
    width = 278;
    height = 139;
    angle = -90;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_291 = instance_create(7232,3341,obj_custom_sprite);
with (inst_291)
{
    width = 487;
    height = 73;
    angle = 3;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_292 = instance_create(7673,3342,obj_custom_sprite);
with (inst_292)
{
    width = 276;
    height = 59;
    angle = 3;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_293 = instance_create(7890,3315,obj_custom_sprite);
with (inst_293)
{
    width = 450;
    height = 50;
    angle = 1;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_294 = instance_create(8260,3305,obj_custom_sprite);
with (inst_294)
{
    width = 460;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_295 = instance_create(8662,3298,obj_custom_sprite);
with (inst_295)
{
    width = 460;
    height = 50;
    angle = -5;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_296 = instance_create(9066,3362,obj_custom_sprite);
with (inst_296)
{
    width = 340;
    height = 59;
    angle = 30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_297 = instance_create(9255,3230,obj_custom_sprite);
with (inst_297)
{
    width = 242;
    height = 71;
    angle = 30;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_298 = instance_create(9438,3122,obj_custom_sprite);
with (inst_298)
{
    width = 162;
    height = 50;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_299 = instance_create(9790,3246,obj_custom_sprite);
with (inst_299)
{
    width = 184;
    height = 68;
    angle = -20;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_300 = instance_create(9952,3305,obj_custom_sprite);
with (inst_300)
{
    width = 317;
    height = 68;
    angle = -20;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_301 = instance_create(9583,3131,obj_custom_sprite);
with (inst_301)
{
    width = 246;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_302 = instance_create(10243,3410,obj_custom_sprite);
with (inst_302)
{
    width = 327;
    height = 68;
    angle = -20;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_303 = instance_create(10521,3512,obj_custom_sprite);
with (inst_303)
{
    width = 118;
    height = 60;
    angle = -20;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_304 = instance_create(11509,4042,obj_custom_sprite);
with (inst_304)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_305 = instance_create(11816,4122,obj_custom_sprite);
with (inst_305)
{
    width = 118;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_306 = instance_create(11199,3952,obj_custom_sprite);
with (inst_306)
{
    width = 327;
    height = 68;
    angle = -16;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_307 = instance_create(10806,3748,obj_custom_sprite);
with (inst_307)
{
    width = 78;
    height = 60;
    angle = -40;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_308 = instance_create(10862,3792,obj_custom_sprite);
with (inst_308)
{
    width = 207;
    height = 68;
    angle = -35;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_309 = instance_create(11009,3900,obj_custom_sprite);
with (inst_309)
{
    width = 204;
    height = 68;
    angle = -16;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_310 = instance_create(12307,5459,obj_custom_sprite);
with (inst_310)
{
    width = 327;
    height = 68;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_311 = instance_create(12030,5293,obj_custom_sprite);
with (inst_311)
{
    width = 327;
    height = 68;
    angle = -31;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_312 = instance_create(11960,5257,obj_custom_sprite);
with (inst_312)
{
    width = 78;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_313 = instance_create(12584,5616,obj_custom_sprite);
with (inst_313)
{
    width = 327;
    height = 68;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_314 = instance_create(12853,5780,obj_custom_sprite);
with (inst_314)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_315 = instance_create(13164,5862,obj_custom_sprite);
with (inst_315)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_316 = instance_create(13478,5947,obj_custom_sprite);
with (inst_316)
{
    width = 290;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_317 = instance_create(13756,6028,obj_custom_sprite);
with (inst_317)
{
    width = 147;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_318 = instance_create(14881,6483,obj_custom_sprite);
with (inst_318)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_319 = instance_create(15192,6565,obj_custom_sprite);
with (inst_319)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_320 = instance_create(15506,6650,obj_custom_sprite);
with (inst_320)
{
    width = 290;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_321 = instance_create(15783,6731,obj_custom_sprite);
with (inst_321)
{
    width = 147;
    height = 60;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow2.png",1,0,1,0,0);
    in_front = true;
}

inst_322 = instance_create(13981,6244,obj_custom_sprite);
with (inst_322)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_323 = instance_create(14292,6326,obj_custom_sprite);
with (inst_323)
{
    width = 327;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_324 = instance_create(14606,6411,obj_custom_sprite);
with (inst_324)
{
    width = 290;
    height = 68;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_325 = instance_create(13701,6173,obj_custom_sprite);
with (inst_325)
{
    width = 300;
    height = 62;
    angle = -15;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow1b.png",1,0,1,0,0);
    in_front = true;
}

inst_326 = instance_create(13650,6141,obj_custom_sprite);
with (inst_326)
{
    width = 78;
    height = 60;
    angle = -30;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\snow01.png",1,0,1,0,0);
    in_front = true;
}

inst_327 = instance_create(15881,9469,obj_custom_sprite);
with (inst_327)
{
    width = 700;
    height = 72;
    angle = 3;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_328 = instance_create(16514,9455,obj_custom_sprite);
with (inst_328)
{
    width = 397;
    height = 85;
    angle = 3;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_329 = instance_create(16826,9416,obj_custom_sprite);
with (inst_329)
{
    width = 646;
    height = 72;
    angle = 1;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_330 = instance_create(17358,9402,obj_custom_sprite);
with (inst_330)
{
    width = 661;
    height = 72;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_331 = instance_create(17931,9400,obj_custom_sprite);
with (inst_331)
{
    width = 700;
    height = 72;
    angle = 3;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_332 = instance_create(18564,9385,obj_custom_sprite);
with (inst_332)
{
    width = 397;
    height = 85;
    angle = 3;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_333 = instance_create(18876,9354,obj_custom_sprite);
with (inst_333)
{
    width = 646;
    height = 72;
    angle = 2;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_334 = instance_create(19408,9333,obj_custom_sprite);
with (inst_334)
{
    width = 661;
    height = 72;
    angle = 1;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_335 = instance_create(19775,9314,obj_custom_sprite);
with (inst_335)
{
    width = 646;
    height = 72;
    angle = 2;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_336 = instance_create(20307,9293,obj_custom_sprite);
with (inst_336)
{
    width = 661;
    height = 72;
    angle = 1;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_337 = instance_create(13632,5893,obj_custom_sprite);
with (inst_337)
{
    width = 231;
    height = 116;
    angle = 162;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_338 = instance_create(13504,5894,obj_custom_sprite);
with (inst_338)
{
    width = 462;
    height = 231;
    angle = 162;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_339 = instance_create(13219,5822,obj_custom_sprite);
with (inst_339)
{
    width = 386;
    height = 193;
    angle = 162;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_340 = instance_create(12992,5752,obj_custom_sprite);
with (inst_340)
{
    width = 386;
    height = 285;
    angle = 162;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_341 = instance_create(12800,5682,obj_custom_sprite);
with (inst_341)
{
    width = 574;
    height = 193;
    angle = 150;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_342 = instance_create(12462,5482,obj_custom_sprite);
with (inst_342)
{
    width = 386;
    height = 141;
    angle = 150;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_343 = instance_create(13900,5517,obj_custom_sprite);
with (inst_343)
{
    width = 462;
    height = 231;
    angle = -120;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_344 = instance_create(13965,5267,obj_custom_sprite);
with (inst_344)
{
    width = 462;
    height = 231;
    angle = -120;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_345 = instance_create(15995,9106,obj_custom_sprite);
with (inst_345)
{
    width = 462;
    height = 231;
    angle = -88;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_346 = instance_create(15943,8577,obj_custom_sprite);
with (inst_346)
{
    width = 825;
    height = 369;
    angle = -88;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_347 = instance_create(21041,9267,obj_custom_sprite);
with (inst_347)
{
    width = 462;
    height = 231;
    angle = -88;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_348 = instance_create(21387,9183,obj_custom_sprite);
with (inst_348)
{
    width = 322;
    height = 231;
    angle = 180;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_349 = instance_create(22040,9125,obj_custom_sprite);
with (inst_349)
{
    width = 875;
    height = 231;
    angle = 135;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_350 = instance_create(20870,9500,obj_custom_sprite);
with (inst_350)
{
    width = 397;
    height = 85;
    angle = 3;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_351 = instance_create(21129,9368,obj_custom_sprite);
with (inst_351)
{
    width = 337;
    height = 85;
    angle = -5;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_352 = instance_create(21483,9253,obj_custom_sprite);
with (inst_352)
{
    width = 271;
    height = 85;
    angle = 5;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_353 = instance_create(21675,8985,obj_custom_sprite);
with (inst_353)
{
    width = 484;
    height = 72;
    angle = 5;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_354 = instance_create(21140,8241,obj_custom_sprite);
with (inst_354)
{
    width = 244;
    height = 72;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_355 = instance_create(21550,8016,obj_custom_sprite);
with (inst_355)
{
    width = 244;
    height = 72;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_356 = instance_create(21764,8018,obj_custom_sprite);
with (inst_356)
{
    width = 267;
    height = 72;
    angle = 5;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_357 = instance_create(20985,9102,obj_custom_sprite);
with (inst_357)
{
    width = 900;
    height = 231;
    angle = 90;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_358 = instance_create(20950,8502,obj_custom_sprite);
with (inst_358)
{
    width = 900;
    height = 231;
    angle = 90;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_359 = instance_create(22030,7991,obj_custom_sprite);
with (inst_359)
{
    width = 442;
    height = 72;
    angle = -21;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\plaque_herbe.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
    in_front = true;
}

inst_360 = instance_create(22382,8146,obj_custom_sprite);
with (inst_360)
{
    width = 464;
    height = 85;
    angle = -20;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_361 = instance_create(22766,8445,obj_custom_sprite);
with (inst_361)
{
    width = 900;
    height = 231;
    angle = -85;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_362 = instance_create(22847,9146,obj_custom_sprite);
with (inst_362)
{
    width = 1195;
    height = 298;
    angle = -85;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_363 = instance_create(22935,8317,obj_custom_sprite);
with (inst_363)
{
    width = 670;
    height = 231;
    angle = -120;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_364 = instance_create(8172,3192,obj_custom_sprite);
with (inst_364)
{
    width = 118;
    height = 50;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_365 = instance_create(8332,3107,obj_custom_sprite);
with (inst_365)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_366 = instance_create(8535,3182,obj_custom_sprite);
with (inst_366)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_367 = instance_create(8800,3132,obj_custom_sprite);
with (inst_367)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_368 = instance_create(7980,3107,obj_custom_sprite);
with (inst_368)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_369 = instance_create(7800,3214,obj_custom_sprite);
with (inst_369)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_370 = instance_create(7148,3269,obj_custom_sprite);
with (inst_370)
{
    width = 64;
    height = 81;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\barellsnow.png",1,0,1,0,0);
    in_front = true;
}

inst_371 = instance_create(7110,3319,obj_custom_sprite);
with (inst_371)
{
    width = 140;
    height = 59;
    angle = 3;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plaque_neige.png",1,0,1,0,0);
    in_front = true;
}

inst_372 = instance_create(6735,3627,obj_custom_sprite);
with (inst_372)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_373 = instance_create(6725,3852,obj_custom_sprite);
with (inst_373)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_374 = instance_create(6725,4077,obj_custom_sprite);
with (inst_374)
{
    width = 130;
    height = 55;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_375 = instance_create(1502,2462,obj_custom_sprite);
with (inst_375)
{
    width = 558;
    height = 179;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\stone01.png",1,0,1,0,0);
    in_front = true;
}

inst_376 = instance_create(2970,2762,obj_custom_sprite);
with (inst_376)
{
    width = 64;
    height = 81;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\barellsnow.png",1,0,1,0,0);
    in_front = true;
}

inst_377 = instance_create(10550,3533,obj_custom_sprite);
with (inst_377)
{
    width = 182;
    height = 85;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_378 = instance_create(10664,3584,obj_custom_sprite);
with (inst_378)
{
    width = 182;
    height = 85;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_379 = instance_create(11818,4142,obj_custom_sprite);
with (inst_379)
{
    width = 182;
    height = 85;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_380 = instance_create(12193,4467,obj_custom_sprite);
with (inst_380)
{
    width = 182;
    height = 85;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_381 = instance_create(11793,4742,obj_custom_sprite);
with (inst_381)
{
    width = 182;
    height = 85;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_382 = instance_create(15990,7955,obj_flying_enemy);
with (inst_382)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_383 = instance_create(16180,7965,obj_flying_enemy);
with (inst_383)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_384 = instance_create(16080,8050,obj_flying_enemy);
with (inst_384)
{
    width = 40;
    height = 50;
    angle = 0;
}

inst_385 = instance_create(210,3622,obj_custom_sprite);
with (inst_385)
{
    width = 130;
    height = 130;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\bomb.png",1,0,1,0,0);
    in_front = true;
}

inst_386 = instance_create(1549,3682,obj_custom_sprite);
with (inst_386)
{
    width = 101;
    height = 68;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\barrel_multi.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_387 = instance_create(3825,2752,obj_custom_sprite);
with (inst_387)
{
    width = 101;
    height = 68;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\barrel_multi.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_388 = instance_create(7964,3268,obj_custom_sprite);
with (inst_388)
{
    width = 101;
    height = 68;
    angle = 0;
    depth = -1;
    sprite = sprite_add(working_directory + "\Sprite\backg\barrel_multi.png",1,0,1,0,0);
    color = c_white;
    alpha = 1;
}

inst_389 = instance_create(2480,3552,obj_custom_sprite);
with (inst_389)
{
    width = 220;
    height = 159;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\Tuto.png",1,0,1,0,0);
    in_front = true;
}

inst_390 = instance_create(2480,3552,obj_custom_sprite);
with (inst_390)
{
    width = 220;
    height = 159;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\Tuto.png",1,0,1,0,0);
    in_front = true;
}

inst_391 = instance_create(2376,3562,obj_collectable);
with (inst_391)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_392 = instance_create(2376,3356,obj_collectable);
with (inst_392)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_393 = instance_create(2216,3068,obj_collectable);
with (inst_393)
{
    width = 32;
    height = 32;
    angle = 0;
}

inst_394 = instance_create(2225,3120,obj_ground);
with (inst_394)
{
    width = 138;
    height = 35;
    angle = 0;
}

inst_395 = instance_create(2219,2920,obj_ground);
with (inst_395)
{
    width = 138;
    height = 35;
    angle = 0;
}

inst_396 = instance_create(2145,2891,obj_custom_sprite);
with (inst_396)
{
    width = 155;
    height = 51;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_397 = instance_create(2150,3096,obj_custom_sprite);
with (inst_397)
{
    width = 150;
    height = 46;
    angle = 0;
    depth = -1; color = c_white ; alpha = 1 ;sprite = sprite_add(working_directory + "\Sprite\backg\plateforme_mobile.png",1,0,1,0,0);
    in_front = true;
}

inst_398 = instance_create(23620,9120,Trigger_Zoom);
with (inst_398)
{
    width = 2040;
    height = 800;
    angle = 0;
    image_xscale = width/32; image_yscale = height/32;
    zoom_id = 8;
    zoom_value = 2;
    x_offset = 0;
    y_offset = 0;
    theend = true;
}

inst_399 = instance_create(400,3722,Player);
with (inst_399)
{
    width = 40;
    height = 50;
    angle = 0;
}

